Microsoft And Activision Blizzard: The Legal Story Behind Gaming's Biggest Deal
How It All Began – And Why It Mattered
This wasn't just a business deal but a bailout for Activision and a market
power–-grab for Microsoft at the perfect legal moment. The actual trigger both
Microsoft and Activision Blizzard wanted to buy TikTok in 2020 when the U.S.
government was pushed ByteDance to divest its U.S. operations. Both companies
failed, and this triggered Microsoft that they couldn't control the next
frontier of mobile and social gaming.
Also, Microsoft was missing a significant IP in gaming. Game Pass grew then but
didn't create a blockbuster franchise like Call of Duty or have a significant
mobile presence. Meanwhile, Activision had solid content but faced credibility
issues due to many lawsuits, employee walkouts, and several other problems.
Another critical point to mention here is the timing of the deal. When Microsoft
entered the agreement due to its PR crisis, Activision's stock was undervalued,
which was not a mere coincidence but a strategic move, making it a ripe target.
The $68.7 Billion all-cash acquisition wasn't merely a financial transaction; it
worked for both Microsoft and Activision Blizzard. On one side, Microsoft
received access to a powerhouse of IP in the gaming industry, including Call of
Duty, Diablo, World of Warcraft, and Candy Crush, accelerating its ambitions in
console, PC, mobile, and cloud gaming. It was a strategic leap into mobile
markets through Activision's King division and a content-driven boost to Xbox
Game Pass — essential for Microsoft's vision of a Netflix-style gaming model.
The Legal Maze: What Went Down with Regulators
This deal will be taught in law schools as a masterclass in regulatory
navigation, where Microsoft used every possible remedy and global strategy to
survive a multi-frontal war that went on for almost 20 months, is one of the
most intense regulatory battles in recent M&A history. The deal had legal
challenges in three significant Jurisdictions: the United States, the United
Kingdom, and the European Union.
The FTC filed a complaint under Section 7 of the Clayton Act, arguing the
lessening of competition in the market, and managed to get preliminary
injunctions to halt the deal, but Judge Jacqueline Scott Corley of the U.S.
District Court for the Northern District of California in July 2023 denied the
motion. In her ruling, the FTC failed to showcase the likelihood of harm to the
competition, especially given that Microsoft entered into a binding agreement
with Activision to have 10 years' access to titles like Call of Duty on rival
platforms, including Sony and Nintendo. The court's view was that the remedies
offered by Microsoft were sufficient to mitigate the risk of anticompetitive
foreclosure.
Initially, the Competition and Markets Authority (CMA) in the United Kingdom
blocked the transaction, showcasing serious concerns about Microsoft cornering
the cloud gaming segment by having a first-mover advantage. However, Microsoft,
to solve this barrier, restructured the deal and agreed to transfer the cloud
streaming rights of Activision games to Ubisoft for a 15-year term. This
restructuring remedy led to CMA reversing its decision and giving a green signal
to the deal in October 2023.
The European Commission reviewed this deal under Articles 101 and 102 of the
Treaty on the Functioning of the European Union (TFEU) and approved it in May
2023. The commission approved the deal because Microsoft agreed not to withhold
key Activision titles from the rival cloud services.
Microsoft's legal team went through a global antitrust landscape with a blend of
restructuring and behavioral solutions – a sporadic and agile response in modern
merger history.
The Secret Sauce: What Made the Deal Legally Smart
This deal sailed through wasn't just the deep pockets of Microsoft. Instead,
their legal design thinking was the most brilliant move. The Ubisoft cloud
gaming worked out. Instead of merely promising, Microsoft actually transferred
the cloud steaming rights of those games for 15 years. With this move, Microsoft
effectively removed itself from the accusation of "Monopoly" in the cloud gaming
space.
Microsoft, in the urge to close this deal, moved proactively and didn't wait for
the regulator to demand fixes; it went ahead and even signed 10-year public
contracts with companies like Nintendo and NVIDIA, promising them that key
titles like Call of Duty would stay on their platform only. This was the legal
move to pre-empt foreclosure concerns, which was a crucial point raised in the
FTC's case. The exclusivity issue was solved by contractually agreeing to make
Call of Duty open for both Sony and Nintendo. Microsoft removed the talking
point for both rivalries and the FTC.
Finally, Microsoft structured the deal very sharply by going for a share
purchase rather than an asset purchase because doing so would get them the IP,
Contracts, employees, and license without the need for renegotiations.
Purchasing shares is smoother, faster, and often with lesser tax complications,
especially in cross–border M&A.
So yes, Microsoft did manage to spend $68.7 billion, but what really sealed the
deal was very strategic legal moves, every step carefully anticipating
resistance and disarming it before it became a problem for them.
Behind Closed Doors: What Was Really Going On
Meanwhile, all the headlines were focused on the price of $68.7 Billion; there
was a lot more happening behind closed doors, and honestly speaking, it was more
like a corporate drama than a simple business deal.
Let's begin with Bobby Kotick, Activision Blizzard's CEO. He was under immense
pressure due to lawsuits and workplace misconduct allegations. Even after all
this, he stayed and closed the deal for a straightforward reason: pulling out a
CEO at the time of a high-stakes acquisition could have caused chaos in the
company. Microsoft needed him to keep things stable till the time of the
complete handover, making this look great legally, operationally, and in the
eyes of the media.
Not many people knew this before this deal between Microsoft and Activision
Blizzard. Even EA (Electronic Arts) attempted to merge with Activision. The
reasons for the deal not working out may be the unfavorable terms, or maybe
Activision didn't trust EA to go through the same legal trouble that Microsoft
went through and had a triumph returned. Either way, it clearly indicates that
Activision wasn't just looking for a big cheque; instead, it was a way to clean
all the mess they had created.
This is precisely what Microsoft did when they bought Activision out. It was
quick and smooth and gave everyone, i.e., both Microsoft and Activision
Blizzard, a fresh start, a new culture, a new owner, and new governance.
Meanwhile, Sony wasn't going to sit ideal; they were doing everything possible
to sabotage the deal. Behind closed doors, they were pushing other companies to
file complaints and raise concerns against the merger. Sony kept Call of Duty
exclusive rights as their main argument, but Microsoft outplayed them by signing
a 10-year-long deal with Nintendo and others. Hence, Sony saw defeat over there.
This showcases that this wasn't just about money; it was a perfect corporate
drama recipe, a mix of politics, legal strategy, public image, and a bit of
damage control.
What This Deal Really Taught Us?
This deal rewrote the M&A playbook. Honestly, it challenged regulators, lawyers,
and companies to think about competition in the digital world.
For lawyers around the globe, the deal is a reminder that legal remedies can't
just be merely promises anymore. Microsoft didn't keep its mouth quiet and
accepted the law but went further and even restructured the deal itself; that's
a whole new level of remedy design. In FTC vs Microsoft Corp (2023), the court
denied the injunction because Microsoft's actions "undermined the FTC's
concerns" (see Judge Jacqueline Scott Corley's ruling, U.S. District Court, N.D.
California, Case No. 3:23-cv-02880-JSC).
For law students, this deal is a perfect textbook example of how antitrust law
operates differently around the globe. In the U.S., they focus on consumer
access, and in the U.K., it is all about cloud gaming. In the EU, it was all
about license and monitoring obligations. Hence, one deal—three regulators,
three lenses.
For business owners, this is a masterclass in timing. Microsoft moved the deal
at the correct time when Activision Blizzard was vulnerable to costly lawsuits
and PR disasters. It's like spotting a distressed house: you fix it, renovate
it, and raise the property value.
Last, for everyone else in law, tech, or policy, this deal showed that it isn't
just who owns the game but control of the platform, data, distribution rights,
and digital ecosystem. The deal opened a new playbook for modern M&A: You need
strategy, timing, and law on your side rather than just money.
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